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    [原]python手记(52)

    u010255642发表于 2015-12-31 14:58:29
    love 0
    import  sys 
    import pygame
    from pygame.locals import *
    import time
    pygame.init()
    screen=pygame.display.set_mode((500,550))
    myfont=pygame.font.Font(None,30)
    red=(255,0,0)
    green=(0,255,0)
    textImage=myfont.render(time.strftime("%Y-%m-%d  %H:%M:%S", time.localtime()),True,red)
    myclock=time.clock()
    while True:
        for myevent in pygame.event.get():
            if myevent.type in (QUIT,KEYDOWN):
                sys.exit()
        myclock=time.clock()        
        if myclock>5:
            textImage=myfont.render(time.strftime("%Y-%m-%d  %H:%M:%S", time.localtime()),True,red)
            
        screen.fill(green)
        screen.blit(textImage,(90,90))


        pygame.display.update()




    import  sys 
    import pygame
    from pygame.locals import *
    import time
    pygame.init()
    screen=pygame.display.set_mode((500,550))
    myfont=pygame.font.Font(None,30)
    red=(255,0,0)
    green=(0,255,0)
    blue=(0,0,255)
    radius=10
    screen.fill(green)
    pygame.draw.circle(screen,red,(200,250),radius,2)
    pygame.display.update()
    while True:
        for myevent in pygame.event.get():
            if myevent.type in (QUIT,KEYDOWN):
                sys.exit()
        radius+=10
        radius=radius % 200
        print radius
        pygame.draw.circle(screen,red,(200,250),radius,2)
        pygame.draw.rect(screen,blue,(int(radius/2),int(radius/2),radius,radius),0)
        pygame.display.update()
        time.sleep(10)





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