using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class test : MonoBehaviour { public string username = ""; public string password = ""; public string ispass ="yes"; void OnGUI() { GUI.Box(new Rect(10, 10, 200, 120),"登录框"); GUI.Label(new Rect(20,40,50,30),"用户名"); username = GUI.TextField(new Rect(70, 40, 120, 20), username); GUI.Label(new Rect(20, 70, 50, 30), "密码"); password = GUI.PasswordField(new Rect(70, 70, 120, 20), password ,'*'); if (GUI.Button(new Rect(70, 100, 50, 25), "登录")) { if (username == "myhaspl" && password == "good123") { ispass = "yes"; } else { ispass = "no"; } } if (ispass=="yes") { GUI.Label(new Rect(120, 100, 50, 25), "正确"); SceneManager.LoadScene("fb2");//切换场景 } else if (ispass == "no") { GUI.Label(new Rect(120, 100, 50, 25), "错误"); } } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }