using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class mycube : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetKey(KeyCode.Space)){
Rigidbody rigi=gameObject.GetComponent<Rigidbody>();
Vector3 force = Vector3.up * 50;
rigi.AddForce(force);
}
}
}