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    造轮子:滚轮选择器实现及原理解析(源码)

    bt发表于 2023-07-21 15:29:00
    love 0

    系列文章
    造轮子:滚轮选择器实现及原理解析(一)
    造轮子:滚轮选择器实现及原理解析(二)
    造轮子:滚轮选择器实现及原理解析(三)
    造轮子:滚轮选择器实现及原理解析(源码)

    VerticalPicker

    public class VerticalPicker extends View {
    
        /**
         * 3个状态,常规,惯性滚动,滚动
         */
        public static final int SCROLL_STATE_NORMAL = 0;
        public static final int SCROLL_STATE_FLING = 1;
        public static final int SCROLL_STATE_SCROLLING = 2;
        protected Context context;
        /**
         * 轮盘数据源
         */
        protected String[] data = new String[]{};
        protected Paint paint;
        /**
         * 当前滚动距离
         */
        protected float curY;
        /**
         * 每个item默认状态下的高度,item不在中心时该高度会被缩放
         */
        protected int itemHeight;
        /**
         * 单边最大显示个数(包含中心item)
         */
        protected int showCount;
        /**
         * 边缘item最小缩放值
         */
        protected float minScale;
        /**
         * 边缘item最小透明度
         */
        protected float minAlpha;
        /**
         * 是否循环显示
         */
        protected boolean isLoop;
        protected int textColorId;
        protected int textSize;
        protected int width;
        protected int height;
        protected float lastY;
        protected int scrollState;
    
        /**
         * 当前选中position
         */
        protected int curPosition;
        protected VelocityTracker velocityTracker = VelocityTracker.obtain();
        protected Scroller scroller;
        protected PickerChangeListener pickerChangeListener;
        private float startY;
        private long startTime;
        private final ValueAnimatorManager manager;
    
        public VerticalPicker(Context context) {
            this(context, null);
        }
    
        public VerticalPicker(Context context, @Nullable AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public VerticalPicker(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
            this(context, attrs, defStyleAttr, 0);
        }
    
        public VerticalPicker(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
            super(context, attrs, defStyleAttr, defStyleRes);
            this.context = context;
            init(attrs, defStyleAttr, defStyleRes);
            manager = new PickerAnimManager((key, newValue) -> {
                if (TextUtils.equals(key, KEY_PICKER_ADSORB_ANIM)) {
                    curY = (float) newValue;
                    invalidate();
                } else if (TextUtils.equals(key, KEY_PICKER_SCROLL_ANIM)) {
                    curY = adjustingY((float) newValue);
                    invalidate();
                }
            });
        }
    
        protected void init(@Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
            paint = new Paint(Paint.ANTI_ALIAS_FLAG);
            // 字重500,Medium效果
            paint.setFakeBoldText(true);
            scroller = new Scroller(context, new DecelerateInterpolator());
            TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.Picker, defStyleAttr, defStyleRes);
            textSize = typedArray.getDimensionPixelOffset(R.styleable.Picker_android_textSize, 0);
            itemHeight = typedArray.getDimensionPixelOffset(R.styleable.Picker_pickerItemWidth, 0);
            minScale = typedArray.getFloat(R.styleable.Picker_pickerScaleMin, 0);
            minAlpha = typedArray.getFloat(R.styleable.Picker_pickerAlphaMin, 0);
            showCount = typedArray.getInt(R.styleable.Picker_pickerShowCount, 1);
            isLoop = typedArray.getBoolean(R.styleable.Picker_pickerLoop, true);
            paint.setColor(typedArray.getColor(R.styleable.Picker_android_textColor, Color.WHITE));
            paint.setTextSize(textSize);
            typedArray.recycle();
        }
    
        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
            float y = curY;
            int centerPosition = getCenterShowPosition(y);
            float offsetY = adjustingY(y) - itemHeight * centerPosition;
            int max = centerPosition + showCount;
            // 处于正中心时使两侧显示相同个数item,非中心时下方增加1个
            if (offsetY > 0f) {
                max += 1;
            }
            for (int i = centerPosition - showCount + 1; i < max; i++) {
                drawItem(canvas, i, centerPosition, offsetY);
            }
        }
    
        /**
         * 获取中心点position,显示在正中心到中心上方itemHeight距离的item会被视为中心
         *
         * @param y 当前Y滚动距离
         * @return 中心点的position
         */
        protected int getCenterShowPosition(float y) {
            float newY = adjustingY(y);
            return (int) (newY / itemHeight);
        }
    
        /**
         * @param y 滚动距离Y
         * @return 调整后的Y,其范围在0 ~ itemHeight * count 之间,方便计算
         */
        protected float adjustingY(float y) {
            float newY = y;
            if (isLoop) {
                while (newY < 0 || newY > getTotalY()) {
                    if (newY < 0) {
                        newY += getTotalY();
                    } else {
                        newY -= getTotalY();
                    }
                }
            } else {
                // 非循环时不可滚动超出边界
                newY = Math.min((data.length - 1) * itemHeight, Math.max(0, newY));
            }
    
            return newY;
        }
    
        /**
         * 调整下标,防止越界
         *
         * @param position 下标
         * @return 调整后的下标
         */
        protected int adjustingPosition(int position) {
            int newPosition = position;
            while (newPosition < 0 || newPosition > data.length - 1) {
                if (newPosition < 0) {
                    newPosition += data.length;
                } else {
                    newPosition -= data.length;
                }
            }
            return newPosition;
        }
    
        /**
         * 获取理论上的Y整体高度偏移,作为计算参考。
         *
         * @return 整体Y偏移量
         */
        protected float getTotalY() {
            return data.length * itemHeight;
        }
    
        @Override
        protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
            super.onLayout(changed, left, top, right, bottom);
            width = right - left;
            height = bottom - top;
        }
    
        /**
         * 绘制每个item
         *
         * @param canvas         画布
         * @param position       当前position,可能为负数
         * @param centerPosition 中心item的position
         * @param offsetY        中心item的偏移值
         */
        protected void drawItem(Canvas canvas, int position, int centerPosition, float offsetY) {
            // 不循环显示时忽略超出边界的部分
            if (!isLoop && (position < 0 || position >= data.length)) {
                return;
            }
            String text = data[adjustingPosition(position)];
            float textWidth = paint.measureText(text);
            int count = centerPosition - position;
            float totalOffset = offsetY + count * itemHeight;
            float percent = 1f - Math.abs(totalOffset) / (itemHeight * showCount);
            canvas.save();
            // 先缩放后位移,可以使不同item的间距不同,距离中心越近间距越大
            canvas.scale(minScale + (1 - minScale) * percent, minScale + (1 - minScale) * percent, width / 2f, height / 2f);
            canvas.translate(0, -totalOffset);
            paint.setAlpha((int) (255 * (minAlpha + (1 - minAlpha) * percent)));
            Paint.FontMetrics metrics = paint.getFontMetrics();
            canvas.drawText(text, width / 2f - textWidth / 2f, height / 2f - (metrics.top + metrics.bottom) / 2f, paint);
            canvas.restore();
        }
    
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            if (!isEnabled()) {
                return false;
            }
            // 触摸时取消滚动和吸附
            stopScroll();
            stopAdsorbAnim();
            // 速度监听
            velocityTracker.addMovement(event);
            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    // 重置状态
                    scrollState = SCROLL_STATE_NORMAL;
                    lastY = event.getY();
                    startY = event.getY();
                    startTime = System.currentTimeMillis();
                    break;
                case MotionEvent.ACTION_MOVE:
                    curY -= event.getY() - lastY;
                    // 调整y使其不超出边界
                    curY = adjustingY(curY);
                    lastY = event.getY();
                    invalidate();
                    break;
                case MotionEvent.ACTION_UP:
                    if (Math.abs(startY - event.getY()) < 10 && System.currentTimeMillis() - startTime < 100) {
                        setCenterPosition(getNewPosition(curPosition, startY > height / 2f));
                    } else {
                        curY -= event.getY() - lastY;
                        // 调整y使其不超出边界
                        curY = adjustingY(curY);
                        lastY = event.getY();
                        // 计算速度,根据速度决定惯性滚动还是吸附
                        velocityTracker.computeCurrentVelocity(1000, 2000);
                        checkTouch((int) velocityTracker.getXVelocity(), (int) velocityTracker.getYVelocity());
                    }
                    break;
                default:
                    break;
            }
    
            return true;
        }
    
        private int getNewPosition(int position, boolean positionUp) {
            int newPosition = positionUp ? position + 1 : position - 1;
            if (isLoop) {
                return adjustingPosition(newPosition);
            }
            return Math.max(0, Math.min(data.length, newPosition));
        }
    
        @Override
        public boolean dispatchTouchEvent(MotionEvent event) {
            getParent().requestDisallowInterceptTouchEvent(true);
            return super.dispatchTouchEvent(event);
        }
    
        /**
         * 开始惯性滚动
         *
         * @param xSpeed X轴速度,可为负数
         * @param ySpeed Y轴速度,可为负数
         */
        private void startFling(int xSpeed, int ySpeed) {
            scrollState = SCROLL_STATE_FLING;
            scroller.fling(0, (int) lastY, xSpeed, ySpeed, Integer.MIN_VALUE, Integer.MAX_VALUE, Integer.MIN_VALUE, Integer.MAX_VALUE);
            invalidate();
        }
    
        @Override
        public void computeScroll() {
            super.computeScroll();
            // 当开始吸附时舍弃计算值
            if (!manager.isAnimRunning(KEY_PICKER_ADSORB_ANIM) && scrollState == SCROLL_STATE_FLING && scroller.computeScrollOffset()) {
                // 速度低于一定值时执行吸附操作
                if (Math.abs(scroller.getCurrVelocity()) > 100) {
                    curY -= scroller.getCurrY() - lastY;
                    curY = adjustingY(curY);
                    lastY = scroller.getCurrY();
                    // 不循环时限制滚动到边界,且相同值时不多次触发回调
                    if (!isLoop) {
                        int newPosition = -1;
                        if (curY == 0) {
                            newPosition = 0;
                        } else if (curY == itemHeight * (data.length - 1)) {
                            newPosition = data.length - 1;
                        }
                        if (pickerChangeListener != null && newPosition >= 0 && curPosition != newPosition) {
                            curPosition = newPosition;
                            pickerChangeListener.onPickerSelectedChanged(this, curPosition, data[curPosition], true);
                        }
                    }
                    invalidate();
                } else {
                    startAdsorbAnim();
                }
            }
        }
    
        /**
         * 开始吸附动画
         */
        public void startAdsorbAnim() {
            float y = curY;
            int centerPosition = getCenterShowPosition(y);
            float offsetY = adjustingY(y) - itemHeight * centerPosition;
            int newPosition;
            // 超出一半时吸附到下一个item
            if (offsetY >= itemHeight / 2f) {
                manager.playAnim(KEY_PICKER_ADSORB_ANIM, curY, curY + itemHeight - offsetY);
                newPosition = adjustingPosition(centerPosition + 1);
            } else {
                manager.playAnim(KEY_PICKER_ADSORB_ANIM, curY, curY - offsetY);
                newPosition = adjustingPosition(centerPosition);
            }
            if (pickerChangeListener != null && curPosition != newPosition) {
                curPosition = newPosition;
                pickerChangeListener.onPickerSelectedChanged(this, curPosition, data[curPosition], true);
            }
        }
    
        /**
         * 停止吸附
         */
        public void stopAdsorbAnim() {
            manager.stopAnim(KEY_PICKER_ADSORB_ANIM);
        }
    
    
        /**
         * 开始滚动动画,用于手动指定中心position时使用
         *
         * @param endY 滚动的结束值
         */
        protected void startScroll(float endY) {
            float y = adjustingY(curY);
            scrollState = SCROLL_STATE_SCROLLING;
            int min = 0;
            if (isLoop) {
                // 循环时就近选择最近的滚动方式,上下各延长getTotalY距离
                int normal = (int) (endY - y);
                int less = (int) (endY - y - getTotalY());
                int more = (int) (endY - y + getTotalY());
                if (Math.abs(normal) < Math.abs(less)) {
                    min = normal;
                } else {
                    min = less;
                }
                if (Math.abs(more) < Math.abs(min)) {
                    min = more;
                }
            } else {
                min = (int) (endY - y);
            }
            manager.playAnim(KEY_PICKER_SCROLL_ANIM, y, min + y);
        }
    
        /**
         * 停止滚动
         */
        private void stopScroll() {
            manager.stopAnim(KEY_PICKER_SCROLL_ANIM);
        }
    
        /**
         * 根据当前速度决定是否要进行惯性滚动
         *
         * @param speedX X轴速度
         * @param speedY Y轴速度
         */
        protected void checkTouch(int speedX, int speedY) {
            if (Math.abs(speedY) > 100) {
                startFling(speedX, speedY);
            } else {
                startAdsorbAnim();
            }
        }
    
        /**
         * 设置中心显示的item的下标
         *
         * @param position 目标position
         */
        public void setCenterPosition(int position) {
            setCenterPosition(position, true);
        }
    
        /**
         * 设置中心显示的item的下标
         *
         * @param position 目标position
         * @param smooth   是否播放动画
         */
        public void setCenterPosition(int position, boolean smooth) {
            stopAdsorbAnim();
            stopScroll();
            scrollState = SCROLL_STATE_NORMAL;
            if (!smooth) {
                curY = itemHeight * position;
                invalidate();
            } else {
                startScroll(itemHeight * position);
            }
            curPosition = position;
            if (pickerChangeListener != null) {
                pickerChangeListener.onPickerSelectedChanged(this, curPosition, data[curPosition], false);
            }
        }
    
        /**
         * 重新设置数据
         *
         * @param data 新数据
         */
        public void setData(String[] data) {
            this.data = data;
            invalidate();
        }
    
        /**
         * 设置行高
         *
         * @param itemHeight 行高
         */
        public void setItemHeight(int itemHeight) {
            this.itemHeight = itemHeight;
            invalidate();
        }
    
        /**
         * 设置单边显示个数(包含中心item)
         *
         * @param showCount 显示个数
         */
        public void setShowCount(int showCount) {
            this.showCount = showCount;
            invalidate();
    
        }
    
        /**
         * 设置边缘最小缩放
         *
         * @param minScale 最小缩放
         */
        public void setMinScale(float minScale) {
            this.minScale = minScale;
            invalidate();
    
        }
    
        /**
         * 设置边缘最小透明度
         *
         * @param minAlpha 最小透明度
         */
        public void setMinAlpha(float minAlpha) {
            this.minAlpha = minAlpha;
            invalidate();
    
        }
    
        /**
         * 设置文字颜色id
         *
         * @param textColorId 文字颜色id
         */
        public void setTextColorId(int textColorId) {
            this.textColorId = textColorId;
            if (textColorId > 0) {
                paint.setColor(context.getColor(textColorId));
            }
            invalidate();
        }
    
        /**
         * 设置中心文字颜色
         *
         * @param color 颜色值int
         */
        public void setTextColor(int color) {
            this.textColorId = 0;
            paint.setColor(color);
            invalidate();
        }
    
        /**
         * 设置中心文字大小
         *
         * @param textSize 文字大小
         */
        public void setTextSize(int textSize) {
            this.textSize = textSize;
            invalidate();
        }
    
    
    
        public void updateTheme() {
            if (textColorId > 0) {
                paint.setColor(context.getColor(textColorId));
            }
            invalidate();
        }
    
        public void setPickerChangeListener(PickerChangeListener pickerChangeListener) {
            this.pickerChangeListener = pickerChangeListener;
        }
    
        /**
         * 获取当前选中item在数组里的下标
         *
         * @return 当前选中下标
         */
        public int getCurPosition() {
            return curPosition;
        }
    }

    PickerAnimManager

    public class PickerAnimManager extends ValueAnimatorManager {
    
        public static final String KEY_PICKER_ADSORB_ANIM = "key_picker_adsorb_anim";
        public static final String KEY_PICKER_SCROLL_ANIM = "key_picker_scroll_anim";
        public PickerAnimManager() {
        }
    
        public PickerAnimManager(AnimListener animListener) {
            super(animListener);
        }
    
        @Override
        protected ValueAnimator buildAnimator(String key) {
            ValueAnimator animator = null;
            if (TextUtils.equals(key, KEY_PICKER_ADSORB_ANIM)) {
                animator = ValueAnimator.ofFloat(0, 0).setDuration(200);
            } else if (TextUtils.equals(key, KEY_PICKER_SCROLL_ANIM)) {
                animator = ValueAnimator.ofFloat(0, 0).setDuration(300);
            }
            return animator;
        }
    
    }

    PickerChangeListener

    public interface PickerChangeListener {
        /**
         * onPickerSelectedChanged
         * @param view     当前View本体
         * @param position 中心item的下标
         * @param data     数据
         * @param fromUser 是否用户操作
         */
        void onPickerSelectedChanged(View view, int position, String data, boolean fromUser);
    }

    ValueAnimatorManager

    public abstract class ValueAnimatorManager {
        private AnimListener animListener;
        private final ArraySet<String> autoCancelAnimKeyList;
        private final HashMap<String, ValueAnimator> animatorHashMap;
    
        public ValueAnimatorManager() {
            autoCancelAnimKeyList = new ArraySet<>();
            animatorHashMap = new HashMap<>();
        }
    
        public ValueAnimatorManager(AnimListener animListener) {
            this.animListener = animListener;
            autoCancelAnimKeyList = new ArraySet<>();
            animatorHashMap = new HashMap<>();
        }
    
        protected abstract ValueAnimator buildAnimator(String key);
    
        public void playAnim(String key, float... args) {
            playAnim(key, null, args);
        }
    
        public void playAnim(String key, Animator.AnimatorListener listener, float... args) {
            if (!checkExist(key)) {
                return;
            }
            ValueAnimator animator = animatorHashMap.get(key);
            animator.removeAllListeners();
            if (listener != null) {
                animator.addListener(listener);
            }
            animator.setFloatValues(args);
            animator.start();
        }
    
        public void playAnim(String key, int... args) {
            playAnim(key, null, args);
        }
    
        public void playAnim(String key, Animator.AnimatorListener listener, int... args) {
            if (!checkExist(key)) {
                return;
            }
            ValueAnimator animator = animatorHashMap.get(key);
            animator.removeAllListeners();
            if (listener != null) {
                animator.addListener(listener);
            }
            animator.setIntValues(args);
            animator.start();
        }
    
        public void playAnimDelayed(String key, long delayed, float... args) {
            if (!checkExist(key)) {
                return;
            }
            ValueAnimator animator = animatorHashMap.get(key);
            animator.setFloatValues(args);
            animator.setStartDelay(delayed);
        }
    
        public void stopAnim(String... keys) {
            for (String key : keys) {
                if (!checkExist(key)) {
                    continue;
                }
                animatorHashMap.get(key).cancel();
            }
    
        }
    
        public void stopAllAnim() {
            for (ValueAnimator animator : animatorHashMap.values()) {
                animator.cancel();
            }
        }
    
        protected boolean checkExist(String key) {
            ValueAnimator animator = null;
            if (animatorHashMap.containsKey(key)) {
                animator = animatorHashMap.get(key);
            } else {
                animator = buildAnimator(key);
                if (animator == null) {
                    return false;
                }
                animator.addUpdateListener(animation -> {
                    if (animListener != null) {
                        animListener.onAnimUpdate(key, animation.getAnimatedValue());
                    }
                });
                animatorHashMap.put(key, animator);
            }
            return animator != null;
        }
    
        public boolean isAnimRunning(String key) {
            if (!checkExist(key)) {
                return false;
            }
            return animatorHashMap.get(key).isRunning();
    
        }
    
        public void setAnimListener(AnimListener animListener) {
            this.animListener = animListener;
        }
    
    
        public void setDuration(String key, long duration) {
            if (!checkExist(key)) {
                return;
            }
            ValueAnimator animator = animatorHashMap.get(key);
            animator.setDuration(duration);
        }
    
        public interface AnimListener {
            void onAnimUpdate(String key, Object newValue);
        }
    }

    attr

    <declare-styleable name="Picker">
        <!-- 中央文字颜色,会被动态调整透明度 -->
        <attr name="android:textColor"/>
        <!--  中央item文字大小,会被动态缩放 -->
        <attr name="android:textSize"/>
        <!-- 每个item的宽度,随着滚动距离会出现缩放 -->
        <attr name="pickerItemWidth" format="dimension"/>
        <!-- 最边缘的item的缩放极值 -->
        <attr name="pickerScaleMin" format="float" />
        <!-- 最边缘的item的透明度极值 -->
        <attr name="pickerAlphaMin" format="float" />
        <!-- picker的前景,用于设置修饰图,如横线等 -->
        <attr name="pickerForeground" format="reference" />
        <!-- 最大显示item个数(包含中央item),最少为1,且最好不要大于总个数的一半 -->
        <attr name="pickerShowCount" format="integer" />
        <!-- 是否循环展示 -->
        <attr name="pickerLoop" format="boolean" />
    </declare-styleable>


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